Prof Dr. P. Sloot
(UvA)
Dr. P.A.M.
Kommers (UT)
Dr. B.
Geelkerken (MST)
Prof Dr. JHC Reiber (RUL)
The focus
of this research is explicitly on the medical care sector. There are 3
information components in the research: Data Integration: Coherently and
reliable integration of distributed patient information specifically 3D images.
Information
Retrieval: Automatic analyses of images, like extraction of 3D anatomical
structures.
Data
Presentation: Providing a VR-based cognitive interpretation/learning
environment to extract medical knowledge from the information present.
Medical
scanners produce three-dimensional pictures of the human body. These 3D data
sets contain a large amount of information. In today’s clinical practice, much
of the information is not utilised because the 3D data is examined by the
medical experts (e.g. radiologists and surgeons) using two-dimensional
greyscale images. Modern post-processing technology allows the extraction and
visualisation of 3D anatomical structures from these large data sets. These
results will be included in the Electronic Patient Records (EPRs) of hospitals
for subsequent dissemination to other and referring physicians. This is the data-delivery part of the system, and it
is completely distributed, and based on ideas stemming from recent
grid-computing research.
Technological
developments will lead to pre-surgical planning and teaching applications,
which will most likely result in better post-surgical results, lower health
care costs and increased efficiency in the training of fellow-surgeons.
DiME brings
the use of 3D images in medicine a few steps further along these lines. This is
realised through combination of recent results in grid-computing,
Visualisation/VR, and Image analysis, into a distributed data delivery and data
enrichment test-bed for 3D medical images. In addition a training support
system for learning and exploration in virtual reality will be developed. This
is the data enrichment part of the project. The system will be applicable in
any medical fields using 3D imaging, but we will tailor it towards the field of
vascular surgery using Magnetic Resonance Angiography (MRA) as a prototypical
example. The multidisciplinary character of DiME requires a close collaboration
between 3 disciplines: Medicine, Informatics and Cognition. This is not
trivial. Fortunately the 3 groups involved have long standing expertise in such
multidisciplinary collaborations and have been working together previously in
various projects.
We humans
are highly visually oriented. We regularly transfer data into pictures, be it
mentally, physically on a piece of paper, or virtually on a computer screen.
Next we interpret these pictures by visual inspection or by more quantitative
measurements. In any case we turn the data into information and the information
into knowledge, and based on that knowledge we take appropriate actions.
In
medicine, pictures play a very prominent role in diagnosis and planning of
treatment, but also in training of medical professionals. A large number of
techniques are currently available to medical professionals to obtain pictures
from (the inside of) the human body. Many of these imaging modalities, such as
Computed Tomography or Magnetic Resonance Imaging provide a three-dimensional
(3D) data set of parts of a patient’s body. In typical use this 3D data is
visualised as stacks or sequences of two-dimensional (2D) gray-scale pictures,
such that the 3D information must be reconstructed mentally by the observer,
which is far from ideal. Such series of 2D pictures are then visually
inspected, after which a diagnosis is made or treatment is planned. It is generally
acknowledged that more accurate knowledge can be drawn from the data, by
displaying it as true 3D images (applying dedicated image segmentation software
and using high-end graphical workstations or immersive virtual reality). When
quantitative data analysis tools are applied, even more accurate knowledge can
be obtained. An overlay of different imaging techniques, or the accumulation of
the same image in a time series (e.g. to monitor progress of treatment), calls
for even more advanced data analysis, visualisation, and exploration
techniques. Finally, the availability of realistic 3D medical images and tools
to explore these images provide new and exiting opportunities for training of
medical specialists and pre-treatment planning procedures.
There are
two main reasons that these technological opportunities have not yet reached
the stage of regular use in medicine. First, the envisioned data analysis,
visualisation and exploration requires much computational power, typically not
available in hospitals. Secondly, until today a correct and accurate
interpretation of 3D images presented in virtual reality is a tedious job and
requires special and dedicated training and support.
It is our
ambition to remove these two burdens, and make this technology widely available
in clinical practice. First, by developing a distributed data delivery test bed
in which the 3D data sets are read from a patient database, then transformed
into medically meaningful 3D images, using remote compute servers, and finally
sending the images to a low end (desktop) virtual reality system, installed in
a hospital, for further analysis and interpretation. In a later stage, drawing
from the results from another project that we are currently initiating, we also
aim to allow roaming access to the images, using web-enabled mobile telephones
or Personal Digital Assistants (PDA’s). Secondly, we aim to develop strategies
for exploration and learning in virtual reality systems, thus enriching the
data. In other words, turning hidden information into true medical knowledge.
The exploration and learning environment will be focussed on supporting the
education of surgeons in training.
Although
the proposed test bed and exploration and learning procedures are generic and
can be put into practice in any medical specialisation where such 3D imaging
techniques are of use, in this project we specifically focus on vascular
surgery. The project is a collaboration of a ‘computer science’ group from the
University of Amsterdam (UvA), a ‘medically oriented computer science’ group
from the Leiden University Medical Center (LUMC), a ‘cognition’ group from the
University of Twente (UT) and medical specialists from LUMC (Dr. M. Wasser) and
The Medical Spectrum Twente.
The LUMC
group currently runs another project (financed a.o. by Senter, and in
collaboration with MEDIS medical imaging systems bv, 2Cure bv, and a hospital
in Haarlem) in which results obtained from medical images are to be included
into the hospital patient information system in Haarlem, thus enriching the EPD
with this information.
Recent
achievements in the three fields of Computer Science research, being
Distributed Computing and Networking, Visualisation and Virtual Reality, and
Imaging and Image analysis, open up a new and exiting avenue in medical
diagnosis, pre-treatment planning, and training of physicians. It now becomes
possible to extract much more information from 3D data sets taken from patients
in medical scanners, and to present
this data to medical professionals in a time- and place independent way, thus
allowing them to obtain the desired knowledge in a much more flexible and
efficient way.
One main
research goal of this project is to integrate
the knowledge of these three fields into a test bed to demonstrate the
viability and usability of a multimedia, distributed, interactive information
system for 3D medical images. Building upon results of previous research, we
specifically focus on the field of vascular surgery. Nevertheless, the system that
we envision has general applicability in any medical specialisation requiring
access to and analysis of 3D images.
Figure 1
presents a schematic overview of the functional components of the proposed test
bed. Medical images are acquired in a scanner, e.g. by Magnetic Resonance
Angiography, which is a non-invasive and therefore patient-friendly technique
specifically suited for the generation of high resolution images of vascular
structures. The raw data is stored in a database for further analysis. Next,
using advanced image segmentation techniques, relevant 3D structures such as
arteries, are extracted from the raw data. The 3D structures may then be stored
in a database for later visualisation, or may be sent directly to a
visualisation and exploration environment. Depending on the specific
application, the visualisation and exploration environment may be anything
ranging from a high-end virtual reality environment such as the Cave to a
desktop PC with stereoscopic viewing, or even the screen of a hand held device
such as a PDA or a 3G WAP enabled mobile telephone.
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Figure 1 : A scheme showing the main components of the test bed. The
picture on the right shows an example of a Cave session, visualising the lower
abdominal arteries, together with some exploration tools in action.
A key feature of this infrastructure is that
all components are distributed. The MRI scanner and database for raw data may
be situated in e.g. Leiden, the image segmentation software may be running on a
compute server located in Amsterdam, and the visualisation and exploration
clients may be in any location, depending on the end user. In other words, we
assume time- and place-independent access to data and compute servers. Seamless
integration therefore requires a dedicated middleware layer, which we base on
grid technology (Globus) and a specifically designed client-server system.
We envision many user scenarios for our test
bed. In a diagnostic setting a patient may go to a hospital with MRI facilities
close to his home, and after the scan has been acquired this data is stored in
a database. The medical specialist who requested the scan subsequently will be
informed that the data is ready for analysis (through e.g. email, SMS or WAP
inline instruction). Next, the data may be segmented automatically (after a
request from the specialist, or as part of standard procedure). This
segmentation can be done in batch mode or in real time in an interactive
session. Next, the medical specialist can visualise the data and draw his
conclusions. Depending on the situation, the user may decide on ‘traditional’
2D gray scale plots or on more advanced 3D visualisation using VR techniques.
In this more advanced mode the user may also want to exploit powerful exploration
tools. In the example of arteries, he may wish to measure e.g. the
cross-sectional areas of the normal and enlarged vessel segments, calculate the
vessel wall thickness, or calculate the extend and severity of any narrowing in
the vessel. All this will also depend on the visualisation hardware that the
user has available at the moment that he wants to consult the data, e.g. a hand
held device at the patient’s bed or while travelling, a PC in the office, or an
advanced virtual reality theatre for more complex analysis. Moreover, two or
more people, not necessarily at the same location, may access and visualise the
data and together analyse it.
LUMC and UvA currently initiate another project
in which they attempt to calculate blood flow in the segmented native arterial
structure, and subsequently assess the changes in the blood flow distribution
as a result of an intervention, thereby mimicking a surgical intervention, such
as a bypass operation, or a radiological intervention such as the placement of
a stent. The structural information may now be supplemented with blood flow
information and the overall system then becomes suitable for pre-treatment or
pre-surgical planning. This however still requires much more work, but the
results of this current proposal will be instrumental for the further evolution
of the test bed into a pre-treatment planning system.
Another user scenario may be training of
medical specialists. Here, a large number of images related to a range of
relevant clinical cases, preferably in combination with calculated blood flows,
may be stored in the database. The visualisation client now is embedded in an
educational setting, and again in a time – and place independent way trainees
(such a surgeons in training) may access the data and go trough a specific
training cycle. It will be clear that this will improve significantly the
training facilities for these medical experts. In addition, it will very likely
be cost-effective and also decrease the burden on the senior surgeons who
otherwise would have to train these surgeons in training. Even more important,
the post-surgical results on the patients will improve as optimised surgical
procedures can be selected from various choices (see also Section 6.3).
In this project we focus particularly on this
final scenario. Furthermore, we assume that in this user mode, visualisation is
always performed in a virtual reality setting, and that the visualisation of
the data is supported by instructional strategies for learning in virtual
reality (see next sections).
The
expectations of patients concerning the outcome of medical interventions are
rapidly increasing. In the beginning of the last century the only demand about
the outcome of medical interventions was preservation of one’s life. The
diseases which were subject to intervention were life threatening and it was
generally accepted that interventions were mutilating. Nowadays the treated
diseases are more complex. The patients are older and consequently the
tolerance of collateral damage is declined. Contrary, the modern patient does
not accept any mutilation attributed to the disease nor to the intervention.
Besides the preservation of patient life, the quality of life after the
intervention becomes very important as well. To fulfil these demands of the
“market”, surgical techniques become more complex (e.g. endoscopic surgery) and
parallel to these more complex processes the learning curve to master these new
techniques becomes steeper and longer. A nice example of this is the
laparoscopic cholecystectomy. Willem van Erp in Eindhoven introduced this
technique only 11 years ago in the Netherlands. Nowadays the laparascopic
cholecystectomy is the preferred technique in many hospitals. However, the majority
of the surgeons performing laparoscopic cholecystectomies are autodidactic.
They heard about the technique on congresses. They visited clinical
demonstrations in centres of excellence. Thereafter they planned the first
procedures in their own hospital. It is not surprising that the results are not
as good as reported in the literature in the early periods. The steep learning
curve was moved on patients. A sufficient training and formal assessment of the
surgical team before introducing the new technique into the hospital is not
available. Moreover, more complex intervention techniques are rapidly developed
and introduced in the daily practice. An example of this is the endovascular
exclusion of infernal aortic aneurysms with an endograft. Cuijper recently
reported in his thesis that only after an endovascular experience of 30
electively treated triple A the complication ratio is sloping down to
acceptable levels. In the Netherlands only a few hospitals have such an
experience. Also the first ruptured aortic aneurysms are treated endovascularly
with very good outcome. However, this emergency procedure demands a steep
endovascular experienced team available during day and night. Gaining enough
experience with this procedure is not possible in most of the hospitals in the
Netherlands. Unfortunately, it is not possible to transport patient with a
ruptured triple A to centers of excellence because of hemodynamical
instability. In other words, the patients do not survive delay of treatment due
to transportation. The next generation, more complex endografts with the
possibility of perirenal sealing is underway. The results of the first clinical
experiments came from “down under”. It is clear that a perfect preoperative
visualisation and planning and a dummy operation of the whole procedure is
essential.
The
conventional and still actual surgical teaching method, introduced more than a
century ago, is a close daily working relation between the practised teacher (a
consultant surgeon) and the unskilled pupil (the surgical resident).
Working-weeks of 70 to 90 hours were accepted and after 6 years of gaining
theoretical and especially practical skills under direct supervision of the
consultant the resident becomes a surgeon. Nowadays our society does not accept
such long periods of formal learning and the working week is shortened to a
maximum of 48 hours. This results in a 40% decline of directly supervised
practical experience of residents in their first years of surgical training.
Moreover, the government asked the surgical society to offer the basic surgical
training in only 5 years! On the other side the same government makes laws as
the BIG and the WGBO. The surgeons are obliged to be qualified (formal
licensed) and to be skilled and properly trained to offer and execute an
intervention to or on a patient. Due to the “Schengen convention” there is a
right of free establishing of the citizens of the European community in the
participating countries. The formal training of resident and consultants in the
European countries showed large diversities. Objective and proper methods for
assessment and comparison of the outcome of the surgical training in the
European countries are not available.
It is clear
that the conventional surgical teaching methods do not fulfil the demands of
patients, the society, the government and the surgical profession. New training
methods have to be developed. The development of virtual reality surgical tools
for theoretical and practical training and assessment of the resident is
urgent. Moreover, virtual surgical tools should be available for life-long
medical education and assessment of the surgical consultant maintaining a high
level of expertise and skills in the profession. This project intends to
contribute to the steep increasing need for practical training and objective
assessment for the becoming surgeon.
The
tendency to allow trainees to explore critical situations and, in case of
medical students, to let them experiment with an underlying model of the
phenomena and processes in the human body, is not new; (Psotka, 1995, McLellan,
1993). There is a considerable amount of evidence that training by computerized
models facilitates the learning process (Moshell and Hughes, 1994). Also we see
a growing interest for offering fully 3D environments that allow a continuous
fading between the full realistic reality like looking through glasses to the
real patient and at the other side seeing the superimposed vectorized model of
the same patient but now with only the structure of the blood vessels (and if
available, the computed blood flow and the animated pressure on critical
spots). In the pre-service training novice surgeons may primarily explore the
models at the vector side of the spectrum. As more experience builds up the
captured videos of the same patient may become involved. Finally students may
undertake real operations, supervised by a specialist. As this stage of the
training is costly, it is quite desirable that an intense VR stage of the
learning has taken place. In this project we will establish the most effective
instructional sequence in the VR-based training simulation.
The
traditional approach to optimise learning through ‘just-in-time’ information
and feedback can be summarised as instruction.
As the trainee has a larger repertoire of prior knowledge and skills, this
‘cybernetic’ approach has the disadvantage of not enough stimulating the
meta-cognition and the potential to learn-to-learn by the trainee; (Kommers
& Zhiming, 1998; Kommers, 2000). The complement and to a certain extend the
alternative for instruction is learning by construction.
Constructionism is the awareness that learners undergo a highly personal
process, due to their cognitive style, various ways of mental imagination and
differences in prior knowledge as well. Under this paradigm, trainees in
surgery need the opportunity to acquire a model like the rules underlying the
trade-off in artery intervention, in an unthreatening situation with a larger
bandwidth for experimentation and reflection, before the actual practice with
real patients take place.
The
connotation of constructivism is that the learner actually builds his/her
conceptual knowledge upon prior analogue knowledge. In case of artery surgery,
models from hydrodynamics, the principles in flow theory and many more, play a
crucial role. Besides that there is a set of specific facts that play a role
around blood vessels. During learning the trainee attempts to reconcile earlier
experiences with factual rules as formulated by experts in the field.
-
If the
factual data dominate the trainees’ intuition and imagination, we may expect
that his/her performance later will be brittle and not flexible enough for the
large variety of complex situations.
-
If the
trainee relies too heavily on similar domain knowledge and intuition, there may
arise a discrepancy with the ‘golden rules’ and the statistical lines based
upon experience among the colleagues. Also the more or less ‘standard’
operations may not become automated and the communication with colleagues about
taken decisions may become troubled.
In the
underlying project proposal, the first stage of ‘Medical Consultation’ aims at
identifying the more ‘objective’ training elements that need to be conveyed
before the constructionistic learning starts. This is the reason that the first
stage arranges teams with the various expertise that plays a role for the
definition of the anchoring points in the learning of the future surgeon.
Medical
training is one of the most prominent application areas for virtual reality.
Some of them show a large overview of the larger and more successful projects.
Most of the projects have invested in the actual building of the models and
have no didactic interface yet. The underlying project proposal sees this need
and aims at defining a generic instructional method that intermediates between
a VR medical model and a novice who needs to understand and optimise its
functioning. Existing medical VR projects can be found under:
http://www.hitl.washington.edu/projects/knowledge_base/medapps.html
This
identifies a large overview of the larger and successful projects. Most of the
projects have invested in the actual building of the models and have no
didactic interface. One of the example
projects is the VRASP Project:
…
Virtual Reality Assisted Surgery Planning (VRASP) is being developed for
implementation into the hospital operating room. It will give the surgeon
flexible computational support intra-operatively, permitting modification and
control of large, patient specific datasets in real time. It will render and transmit
imagery in response to the surgeon's commands without interfering with normal
surgical activities…
Here the
support is for the experienced surgeon to give him/her an additional scope of
analysis and subsequent alternative plans for treatments. This approach is
typical for the many VR projects in the field of medicine. The underlying
project plan goes beyond this goal; it is meant to superimpose a procedure for
human learning just before the real surgery exercises start.
The project
“Virtual Environments and Real-time Deformations for Surgery Simulation” is
concerned with the simulation of the perceived environment that a surgeon
encounters when he or she is performing an endoscopic surgery procedure. The
goal is to explore physically based deformations of several organs in a scene
while emphasising real-time interaction. For our prototyping we are focusing
specifically on abdominal procedures that target the removal of the gall
bladder. We have already developed a simple system that allows us to explore
the feasibility of computing the surgeon/organ interactions in real-time. Using
the results of the first prototype, the next step in this project is to develop
a realistic simulator that will provide detailed visual and tactile feedback to
the user.
In approach
it is congruent to our project plan, as it also aims at real-time interaction
preserving the key actions/decisions to be taken by the surgeon. Seen this
attempts it comes close to our goal to bring the trainee to the key skills
before entering his/her first operation.
The
research that we propose in this project falls into four categories:
1.
Further
develop building blocks (segmentation, virtual reality environments)
2.
Develop
middleware for integration of distributed data delivery system;
3.
Develop
instructional strategies for learning through virtual reality
4.
Utilisation
The project
will have a duration of 4 years. For tasks (1) and (2) we need an OIO (the UvA
currently has a very good candidate available) and a PostDoc (the LUMC
currently has a very good candidate available). Task 3 requires an OIO (the UT
has a very good candidate available). This means that as soon as funding is
available we can guarantee an immediate start of the project. The first three
tasks can be worked on more or less in parallel, of course with enough
interaction between the participating groups. The utilisation part will be
scheduled at the end of the project.
Each of
these blocks in Fig. 1 are by itself now well-established, although they
require further scientific inquiry and technological improvement, which is
challenging in itself, and will also be addressed in this project.
Specifically, the image segmentation needs to be enhanced to the demands of
this project. The currently available detection-algorithm for the lumen is too
simple, as it is shown to be too sensitive for noise and nearby anatomical
structures. Therefore, we will include models of the shape of different parts
of the vessel. With such knowledge about the shape it will be easier to detect
abnormalities in the segmentation, which can then be corrected. One example
where shape models can be useful is in the detection of bifurcations, where the
vessel subdivides into two separate smaller vessels, a Y shape. An important
characteristic of a bifurcation is that the sum of the cross-sectional areas of
the two smaller vessels is about the same as the cross-sectional area of the
main vessel, and that there are no sharp angles between the vessels. On the
other hand, in a side-branch structure, one smaller vessel branches off from
the main vessel in a T-shape fashion. This structure has different
characteristics, i.e. the cross-sectional area of the main vessel remains about
the same before and after the side-branch, and the angle between the side-branch
and the main vessel is sharp, up to about perpendicular. The basic idea is to
define a small number of vessel building blocks with special characteristics,
which can be used in an assembly to form a model of the entire vessel. With
this generic approach it is possible
to make a specific model for any vessel in the body. We will also
look into quantifying the thickness of the vessel wall and the volume of plaque
areas.
This
segmentation process is run semi-automatically and requires minimal user interaction.
All steps are continuously visualised to give the physician insight in the
data. This visualisation will be place and platform independent, an will even
allow physicians in different locations to view the same data at the same time
while consulting one another.
Building
upon previous and current research, this project aims at the further evolution
into a training support system that orient novice surgeons to explore and learn
the critical dimensions in the anticipation of blood vessel transplantation and
the placement of a stent or a by-pass. The project covers the data delivery,
medical, VR-interactive and instructional procedures. The transformation into a
training support system needs two stages.
Stage 1
will start right in the beginning of the envisaged project and will continue
until the end of the third year. Stage 2 will start in the middle of year 2 and
will end at the end of year 4. The overlap between the medical consultation and
the instructional design phase is needed as we expect additional evidences to
arise during this process.
A large
part of the test bed is dedicated to the learning / teaching goal, as it is an
articulation of the much wider potential such a system has for research in
general. A relevant side effect of VR-supplied training situations is the fact
that it allows a smooth transition between ‘being locally present in the
training institute’ versus ‘participating via telematic facilities at remote
sites’. This aspect of ubiquity is of importance both for the trainee and the
specialist/trainer as (s)he does not necessarily need to monitor the student’s
prior learning in his physical presence. Looking back to the logged students’
actions may enable the trainer to decide upon one’s qualifications before
entering a real operating room.
The
building blocks that need to be developed will, in the end, be integrated into
a PC-based workstation with optional connections to large compute servers.
Different partners will provide different building blocks as described above.
The LUMC will carry out the research needed for the segmentation, quantitation
and visualisation of the medical image data sets. These software packages can
be integrated into the CMS-workstation by MEDIS medical imaging systems. The
UvA will provide the virtual reality software needed for the immersive VR
visualisation of the segmented data sets. Simple visualisation will be available
as well on a PC-based workstation. Work between MEDIS and UvA is needed to come
to an optimal integration. The results of all the analyses need to be stored in
the Electronic Patient Record through a collaboration with 2Cure.
MRI and CT
scanners from Leiden and Twente. Computing infrastructure in A’dam and Leiden.
VR infrastructure in A’dam CAVE desktop VR system from the SCS research group.
Furthermore
the research builds on existing (commodity) soft- and hardware, with the
exception of WAP-based PDA’s that are needed to implement and validate roaming
access to the decision support system. We need 2 PDA 3G devices for development
and 2 more for in-field testing. Expected cost for hardware and support
software cost 12 kfl. The access to Dbase servers, (super)computers, Surfnet
etc. will be provided by the various groups.
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